Those who don't frequent courses in real life might find some of the overshoots and physics behavior random. It's not bad once a player adjusts, but something players might encounter that makes the game initially seem less fluid than others.īut upon release, it seems players might fall into two camps on this one. There is a tough adjustment period for new players because there seems to be a slight delay between a button press and the actual on-screen swing. Striking true and getting a Big Hit Moment complete with a dramatic, slow presentation of the shot is super satisfying. Adjusting shots for a fade or draw, picking the right club and reading the surrounding details such as wind, slants and more create a rewarding experience, even on the lesser difficulties. Close observers will note different ball behavior at courses with drastically different elevation levels and weather scenarios like firmness of the ground.Īt its core, the game asks much of players yet remains fun. Trackman ball physics play a role in that too, as the simulation-heavy chronicling of physics behavior across different surfaces and courses plays a part. That's both intimidating and a good thing, as players can toy around with different shots until they find one they really like.Įach shot feels quite different beyond the mere swing itself too, given with how each impacts how the ball physics behaves once it hits the ground. There is a standard swing meter controlled by an analog stick (same for putting), with the power and accuracy of a shot decided by length of the backswing, the speed of the follow-through and the swing plane (direction of launch).ĭubbed the Pure Strike system, the game boasts 20 shot types and each of those feel unique. EA Sports PGA Tour doesn't have the benefit of its competitors that enjoy the fact players have been learning its systems for years, making little tweaks easier to endure.
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